Today, in my home centre, one of the
teachers input some new computer program for the computer. Many children very
interested about the computer programme and played around in the computer
corner. I found that the scene a bit babuism so l sat next to the computer and
supervised children to take turns to play with the computer. I let one child
play one computer game for each turn about five mimunts and four children wait
for his turn. Then I let other children play other activities first. In other words, I supervised five children at
a time. I also provided age appropriate computer programme for different
children.
Google Image. (2012). Children are playing computer programs
in the calssroom. Retrieved from Google
Image. (2012). A child is taking photos. Retrieved from http://www.google.co.nz/imgres?q=children+computer&um=1&hl=en&biw=1680&bih=918&tbm=isch&tbnid=vO_mZqigraZejM:&imgrefurl=http://www.drtavel.com/blog/not-kidding-around&docid=1VV8kpgRXBBsxM&imgurl=http://www.drtavel.com/blog/wp-content/uploads/2009/05/kids_on_computer.png&w=540&h=353&ei=Hd5mT4u0KKvmmAWfjI2JDg&zoom=1&iact=rc&dur=459&sig=100295179778907672351&page=1&tbnh=133&tbnw=191&start=0&ndsp=40&ved=1t:429,r:13,s:0&tx=95&ty=55
I understand
children love to play computer games because it is so attractive and
interesting. Computer as part of an
early childhood curriculum that benefit young children the greatest are those that are interactive and
allow the child to develop their curiosity, problem solving and independent
thinking skills(Ministry of Education, 1996). Computer programs allow interaction that offer children active learning
therefore children can enhance develop the decision making. Software can
provide individualized instruction by allowing children to work at their own
skill levels. Computer enhances children learning in a variety of ways, for
example computer can naturally support that through writing software, digital
cameras, and other methods.
On the other hand, Most
experts believe computers are not developmentally appropriate for children
under the age of three (Elkind, 1998; Haugland, 1992;). Computer does not
provide children with the quality and quantity of crucial emotional, social,
cognitive, or physical experiences for children. Moreover, children need
real-life experiences with real people which the computer cannot replace it.
Google Image. (2012). A teacher is supervising children to
play computer program. Retrieved from Google Image. (2012). A teacher is supervising
three children to play with computer. Retrieved from http://www.kidsomania.com/page/10/
Today we can see that in early
childhood curriculum, technology will be part of the learning landscape of the
future. The computer in the centre classroom must be fully integrated with the
program’s educational goals and objectives (Arthur, Beecher, Death, Dockett
& Farmer, 2008).I think that computer programs should be used to enhance
curriculum and experiences for children in the classroom. To make sure this new
technology is used effectively, I think that teachers are fully trained and
supported.
Google
Image. (2012). Two children surprised the result of the computer pregame.
Retrieved from Google Image. (2012). A
child is taking photos. Retrieved from http://www.google.co.nz/imgres?q=computer+children&num=10&um=1&hl=en&biw=1280&bih=584&tbm=isch&tbnid=V-B5wJCGF7uoHM:&imgrefurl=http://computer-monitoring-software.co/&docid=orDRBXTh1hrQTM&imgurl=http://computer-monitoring-software.co/images/kids-computer.jpg&w=300&h=300&ei=VUxmT7CiMKmhiAfu1bT8BQ&zoom=1
As an early childhood teacher, I must act
as facilitators in children's learning. I should consistently model for
children the use of technology in everyday life in the end our children learn
from us (Ministry of Education, 2007). Moreover, teachers need introduce to
children and give children proper guidelines before they can be expected to use
the computer programs independently. Instructional strategies coupled with
technology can creative powerful learning experiences (MacNaughton & Williams,
2009). Meanwhile I think that
teachers’ interaction with children during their computer time is very
important. As teachers ask open ended questions, it encourages more critical
thinking from the child (MacNaughton & Williams, 2009). I think that teachers attentions to
offer comments about what they are doing.
Interactive educational games provide immediate feedback and
encouragement to children. Finally, I think that the balance and the timing are
the keys to healthy development. I think that limit screen time to less than
one hour per day is necessary.
Place the computer in an area of the class that is open for
sharing. Place extra chairs at the computer so that other children may
participate. Children share leadership roles and initiate interactions more
frequently. They engage in turn taking and peer collaboration. Haugland
suggests a ratio of one computer to seven students, the best situation being
one to five. Meanwhile, I should let children know computer just a tool of
learning. I also provide a lot of opportunities for children to interact with
many things in the classroom, such as blocks, dolls clay.
Google Image. (2012). A adult is supervising a boy to use
computer. Retrieved from Google Image.
(2012). A child is taking photos. Retrieved from http://www.google.co.nz/imgres?q=computer+children&num=10&um=1&hl=en&biw=1280&bih=584&tbm=isch&tbnid=EyH2GjwVo4d7qM:&imgrefurl=http://isafesoft.com/blog/spy-on-childs-computer-to-keep-kids-safe-on-internet.html&docid=dN7AZQInDgm5lM&imgurl=http://isafesoft.com/blog/wp-content/uploads/2010/05/kids-computer-keylogger-isafe.jpg&w=600&h=527&ei=VUxmT7CiMKmhiAfu1bT8BQ&zoom=1&iact=rc&dur=303&sig=100027190629991029903&sqi=2&page=1&tbnh=117&tbnw=133&start=0&ndsp=20&ved=1t:429,r:19,s:0&tx=68&ty=70
The lasts research shows that technology
is and will continue to be an integral part of classrooms (Haugland, 2011).
Using computer helps early learners to communicate, practice life skills and
better understand concepts. Learning becomes the most meaningful when children
can thoroughly understand and explore a concept. When used in conjunction with
other modes of learning, I believe that if we use it with wise ways, computer
can be very powerful tool in the classroom.
Reference:
Arthur,
L., Beecher,
B., Death, E., Dockett, S., & Farmer, S. (2008). Programming and planning in early childhood settings (4th
ed.). Victoria, Australia: Cengage Learning
Elkind, D. (1998). Computers for infants and young children. Child Care
Information Exchange. 123, 44-46.
developmental gains. Journal of Computing in Early Childhood,
3 (1) 15-30.
Haugland, S. W. (2011). Early childhood classrooms in the 21st
century: Using computers to maximize learning. Young Children, 55 (1), 12-18.
MacNaughton, G., & Williams, G. (2009). Techniques for teaching young children: Choices
in theory and practice (3rd ed.). Frenchs Forrest, NSW, Australia: Pearson Prentice Hall.
Ministry of Education. (1996). Te Whāriki: He whāriki mātauranga mo nga mokopuna o Aotearoa .Wellington:
Learning Media.
Ministry
of Education. (2007). The New
Zealand Curriculum. New Zealand: Learning
Media.
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